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Likewise, I'd rather not discover that one of the caravans has gone missing, having been killed by a random encounter that I wasn't even a part of. If you decide to execute them, however, that's another story.I would rather not have to reload a saved game every time one of my followers dies-I would much rather just keep playing. Enemies will find themselves only able to knock your followers unconscious. Please report if this isn't the case.Your followers-Charon, Clover, etc.-can only be killed by your hand.
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In addition, their 'respawn' flag has been set-if they're already dead in your world, this might bring them back to life after a few days. This mod includes an.esp which makes various NPCs and creatures essential (that is, impossible to kill, you can only knock them unconscious).Caravans, their guards, and their brahmin will never be killed to random encounters. In contrast to version 1.0, this is not done through dialogue, but through a global script, that will switch the follower back to non-essential if they are currently engaged in combat with the player.
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Flags 'essential' the player's companions, plus Red, Shorty, Sticky and Sydney, so that they will not die.
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